Ludolf

Ludolf is a human rogue and leader of the Marrow. As an NPC, he is controlled by Oz.

Appearance
Ludolf is a middle-aged human man. He is relatively tall and lean. He has long, dirty blond hair and is considered to be reasonably handsome. He is typically dressed in dark leather armor.

Personality
As a former merchant, Ludolf is very intelligent and cunning. He is not above manipulation to accomplish his goals. After losing his wealth to the Guru-tan and Miridas's corruption, Ludolf now seeks to right the wrongs in Miridas and strengthen the poor. He doesn't tolerate those who would take advantage of the weak and less fortunate for their own gain.

Background
Ludolf worked as a merchant in Miridas, earning a decent living until the Guru-tan gained power. When they began imposing fines and taxes (and the government let them get away with it), Ludolf lost most of his wealth. To combat this, he attempted to form a merchant's guild that would oppose the Guru-tan. Unfortunately, his guild was shut down. Not to be beaten, Ludolf instead founded a resistance group known as the Marrow dedicated to ending the Guru-tan's power in Miridas.

Campaign
Nine has worked with the Marrow to get food to the Slums and otherwise stay on their good side. He brought the party to meet Ludolf after the food shipment was delayed; Ludolf responded by asking the party to find answers. After learning about the shipment being delayed due to the Guru-tan, Ludolf has insisted they immediately assassinate Lux to begin unseating the Guru-tan.

Nine
Ludolf partnered with Nine to get supplies to those in need under the Guru-tan's nose. He considers the relationship to be one of business and necessity, as he disagrees with Nine's general attitudes and loyalties.

Quests
Although not on a quest of his own per say, Ludolf assigned the party to find out about the missing food shipment. He's now pushing for them to assassinate Lux.

Trivia

 * He is the leader and founder of the Marrow